Tron: Ares Cast Claim They Could Endure in Various Gaming Worlds (and We Rated Their Likelihood)

Steven Lisberger's classic 1982 film Tron largely takes place within the fantastical realm inside digital games, where digital beings, envisioned as characters in neon-streaked costumes, battle on the Grid in dangerous contests. The characters are ruthlessly killed (or “derezzed”) in the Disc Arena and obliterated by jetwalls in light-cycle conflicts. The sequel director's 2010 follow-up Tron: Legacy goes back inside the computer world for further high-speed races and further combat on the virtual world.

Joachim Rønning's Legacy sequel Tron: Ares adopts a slightly less interactive approach. In the movie, virtual characters still battle each other for endurance on the virtual arena, but mainly in life-or-death conflicts over secretive files, serving as representatives for their company creators. Defensive entities and hacking tools engage on corporate systems, and in the outside world, large vehicles and speed bikes transferred from the digital realm behave as they do in the virtual world.

The combat entity Ares (Jared Leto) is another new innovation: a advanced warrior who can be infinitely replicated to participate in conflicts in the physical realm. But would the flesh-and-blood Leto have the actual skills to survive if he was pulled into one of the Grid’s challenges? At a current media gathering, the cast and crew of Tron: Ares were inquired what digital environments they would be most inclined to survive in. Here are their replies — but we have our own evaluations about their skills to persist inside digital realms.

The Star

Role: In Tron: Ares, Greta Lee plays Eve Kim, the leader of the corporation, who is diverted from her executive duties as she tries to recover the crucial information believed to be left behind by the founder (Jeff Bridges).

The digital environment Lee thinks she could make it through: “My children are really into Minecraft,” she explains. “I wouldn't want them to realize this, but [Minecraft] is so amazing, the worlds that they build. I believe I would like to go onto one of the worlds that they've built. My youngest has designed this one with creatures — it's just filled with feathered friends, because he is fond of parrots.”

The actress's likelihood of endurance: 90%. If Lee simply hangs out with her children's feathered companions, she's secure. But it's unclear whether she understands how to evade or contend with a Creeper.

The Star

Role: the actor portrays the antagonist, the chief of competing company the organization and relative of the original character (the actor) from the initial Tron.

The digital environment the actor thinks he could survive in: “I certainly would certainly fail in the [Disc Arena],” he stated. “I'd go into BioShock.” Clarifying that reply to fellow actor the star, he says, “It is such a great game, it’s the best. BioShock, Fallout 3 and 4, amazing post-apocalyptic worlds in Fallout, and BioShock is an underground, run-down society.” Did he understand the query? Unclear.

Peters’ likelihood of success: In BioShock? Five percent, like any other normal human's chances in Rapture. In any Fallout game? Ten percent, purely based on his charm rating.

The Actress

Character: the actress embodies the matriarch, guardian to the character and child to the original character. She’s the former leader of the corporation, and a significantly rational executive than Julian.

The digital environment Anderson feels she could endure in: “Pong,” remarked Gillian Anderson, regardless of her apparent familiarity with the game Myst and her supporting part in the late 1990s choose-your-own-adventure software The X-Files Game. “That's about as complex as I could manage. It would take so long for the [ball] to approach that I could dodge out of the way swiftly before it arrived to hit me in the head.”

Anderson’s probability of success: 50%, depending on the simple nature of the title and whether getting struck by the pixel, or not hitting the object back to the other player, would be lethal. Also, it’s very dark in Pong — could she fall off the arena to her death? What does the dark abyss of the game do to a individual?

The Filmmaker

Job: the director is the helmer of Tron: Ares. He additionally directed Pirates of the Caribbean: Dead Men Tell No Tales and Maleficent: Mistress of Evil.

The digital environment Joachim Rønning thinks he could make it through: Tomb Raider. “I am a kid of the ’80s, so I was fond of the retro system and the console, but the initial game that got to me was the original Tomb Raider on the console,” Joachim Rønning explains. “Since I'm a film enthusiast — it was the original title that was so engaging, it was tactile. I'm not sure that's the environment I would actually want to be in, but that was my first amazing experience, at least.”

Joachim Rønning's probability of endurance: 20%. If Joachim Rønning was dropped into a Tomb Raider world and had to deal with the animals and {booby traps

Thomas Garcia
Thomas Garcia

A tech enthusiast and writer passionate about emerging technologies and their impact on society.